The Real Adventures is an American animated action-adventure television series produced by Hanna-Barbera and broadcast on Cartoon Network from August 26, to April 16, Benton Quest and bodyguard Race Bannon to investigate strange phenomena, legends, and mysteries in exotic locales.
Action also takes place in the virtual realm of QuestWorld, a three-dimensional cyberspace domain rendered with computer animation. Conceived in the early s, Real Adventures suffered a long and troubled development. Hanna-Barbera dismissed creator Peter Lawrence in and hired new producers to finish the show. Each team produced half of the show's fifty-two While Lawrence's team crafted stories of real-world mystery and exploration, later writers used science fiction and paranormal plots.
Turner supported the show through a massive marketing campaign with thirty-three licensees. Critics have debated the merits of the show's animation, writing, and spirit compared to classic Questbut it has also received praise in those categories.
Real Adventures failed to gain high ratings with its targeted demographics and its merchandise performed poorly, leading to cancellation after fifty-two episodes. All 52 episodes were made available for digital purchase on the iTunes Store in Hanna-Barbera President Fred Seibert allowed Lawrence to create a new team of companions for Jonny, but Lawrence chose to revive the original group.
Lawrence initially titled the show Jonny "Jonny quest 1964 online dating" Extraordinary Adventuresbut the title changed in to its final name.
Fred Seibert touted Quest as the " Home Alone of adventure", with "high-tech, multicultural themes" that would appeal to contemporary youth. Peter Lawrence aimed to "go beyond cartooning and into animated film-making" for the show's storytelling. Using video post-production high-end specialized tools, including HenrySpiritFlameand others, the team strove to deliver a
Jonny quest 1964 online dating computer editing and post-production process.
Hanna-Barbera implemented a new computer system to combine manual animation with digital paint, and to provide camera movement flexibility, which created a partial three-dimensional effect.
We almost have a fine cut before we start animating.